Legendary series that defined the species RTS
Gdy w 1997 roku studio Ensemble Studios wypuściło pierwszego Age of Empires, nikt nie spodziewał się, że ta strategiczna produkcja na lata zmieni oblicze gamingu. Łącząc historyczne kampanie, głęboką mechanikę i kultową dziś formułę „zbuduj swoją cywilizację”, seria zdobyła miliony fanów. Dziś, po 25 latach, Age of Empires wciąż bije rekordy popularności – dzięki remasterom, nowym odsłonom i debiutowi na konsoli Xbox.
Birth of Legend: A Classical Era of RTS (1997-2005)
Age of Empires (1997): The beginning of the empire
The first part moved players into ancient times (from 12,000 BC to 500 CE), offering 16 civilizations to develop. Innovation was the combination of a struggle for resources with an accurate mapping of historical conflicts. The success of the game (more than 3 million copies sold according to IGN) established the expansion of The Rise of Rome (1998).
Age of Empires II: The Age of Kings (1999): Masterpiece of the species
Part two, incarcerated in the Middle Ages, is still considered the peak of the series. 13 civilizations, epic campaigns (including Joan of Arc or Saladin) and the revolutionary Genie Engine engine provided the game with a cult status. According to Microsoft data, the game sold in over 5 million copies before 2001.
Classic Parts of Age of Empires
| Title | Year of premiere | Key novelties |
|---|---|---|
| Age of Empires | 1997 | 16 civilizations, 4 historical epochs |
| Age of Empires II: The Age of Kings | 1999 | 13 civilizations, historical campaigns |
| Age of Mythology | 2002 | Mythologie, a system of divine interventions |
| Age of Empires III | 2005 | 3D engine, American colonization |
Age of Mythology (2002): Mythological Experiment
Spin-off series moved action into the world of Greek, Egyptian and Nordic myths. The mechanics of "God's gifts" and campaigns based on legends (e.g. Odysseus) gained recognition from critics (87/100 in Metacritic).
Age of Empires III (2005): Revolution in 3D
The third main installment introduced a three-dimensional graphics and a system of "cards from the metropolis" allowing to bring meals from Europe. Despite mixed voices (79/100 in IGN), the game paved the way for modern RTS.
Years of Forgetfulness and Return of Glory (2006-2019)
After Ensemble Studios closed in 2009, the series almost disappeared from the market. The rescue proved: – Fan projects: Fashions like Age of Empires Online*(2011) kept the community alive. – Definitive Editions: Remasters in 4K, which since 2018 restore the classic to graces.
New era: Remasters and debut on consoles
Age of Empires II: Definitive Edition (2019)
The refreshed version of the second part is today the most popular RTS on Steam (average 25 thousand players per day in 2023). It contains: – 35 civilizations (including Slavs and Bulgarians), – 4K HDR and a renewed soundtrack, – 3 new campaigns: Tatars, Kumans and Bulgarians.
Age of Empires on Xbox (2023)
W październiku 2023 roku Microsoft wprowadził Age of Empires II: DE i Age of Empires IV na Xbox Series X/S. Kluczowe udogodnienia: – Optymalizacja pod kontroler, – Tryb współpracy, – Cross-play z PC
Why go back to Age of Empires in 2024?
The series offers more than ever: – 4 active games: AoE II: DE, AoE III: DE, AoE IV, – Availability: All titles are available in Xbox Game Pass, – Community: Tournaments like*Red Bull Wololo attracts millions of viewers.
Your empire awaits!
Is there a better time to join the legendary game? If you haven't played Age of Empires II yet: Definitive Edition, you can buy it on Steam.
https://store.steampowered.com/app/813780/Age_of_Empiras_II_Definitive_Edition







